UO Brawl
A downloadable game
Instructions: W/A/S/D OR Right Mouse Button to move (mouse movement overrides WASD movement)
Tab - Cancel spell casting/Cancel loaded spell
Shift - Run (costs Stamina)
Health: Regenerates slowly
Stamina: Regenerates at medium speed, faster when not taking damage (up to 1.5x speed after 10s without taking damage). Lose some Stamina when taking damage
Mana: Regenerates quickly, faster when not taking damage (up to 1.5x speed after 10s without taking damage)
Spells: Damage Interrupts Spellcasting
Magic Arrow - Caps Lock - 0.5s cast time, 12 Damage, 9 Mana
Mini heal - Q - 0.5s cast time, 8 heal, 9 Mana Greater
Heal - E - 1.25s cast time, 25 heal, 16 Mana
Harm - R - 0.75s cast time, 0.15s Damage Delay, 16 Damage, 11 Mana
Poison Field (Precasted) - z - 1s cast time, applies damage once every 0.8 seconds and one time 3 seconds after the last application, 5 damage each tick, 14 Mana
Fire Field - F - 1.25s cast time, applies damage once every 0.5s, 5 damage each tick (Position of mouse button when beginning cast determines one side of the fire field, and the direction of the other side will be towards the position of your mouse button when ending cast), 16 Mana
Lightning (Precasted) - v - 1.25s cast time, 0.15s Damage Delay, 21 Damage, 16 Mana
Energy Bolt (Precasted) - c - 1.75s cast time, 38 Damage, 25 Mana
Explosion (Precasted) - x - 1.75s cast time, 0.8s Damage Delay, 38 Damage, 25 Mana
Teleport (Precasted) - Space Bar - 1s cast time, 14 Mana
Items:
Explosion Potion(purple): Press item key to start cooking/Press any item key again to throw it early. Throws automatically with 0.5s left. 21 damage.
Poison Potion(green): Like Explosion but spawns a large poison field on trigger.
Refresh Potion(red): Restores 50 stamina Heal Potion(yellow): Restores 25 health
Mana Potion(blue): Restores 100% of mana
Protection Potion(orange): Makes you immune to spell interrupts for 15 seconds
Strength Potion(white): Makes you invulnerable for 5 seconds
Stealth Potion(black): Makes you invisible for 10 seconds. Going too far from the spot where you went invisible ends the effect early. (edited)
Status | In development |
Author | Game2Learn |
Genre | Action, Role Playing |
Tags | 2D, Isometric, Multiplayer, Retro, Top-Down |
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